
Jan 27, 2026
Free and Open-Source 3D AI in 2026: A Verification-First Guide
Compare hosted trials, open-source image-to-3D models, and local workflows without invented rankings. Includes current TRELLIS.2 facts and a cost-per-accepted-asset test.
TRELLIS.2 is an independent image-to-3D generator: upload one photo and get a textured 3D model. The 4-billion-parameter workflow produces O-Voxel geometry, PBR materials, and a GLB starting asset you can inspect, clean, and adapt.
Use a publicly accessible URL (jpg/png/webp/gif/avif). Choose a local image first. Sign in only when you click Generate — the file stays on this device until then.
Nothing generated yet
Users who upload a clear front or three-quarter view get better mesh shape, texture detail, and fewer failed runs.
Your first 512³ task can use a one-time trial allowance. No install required; further generations use purchased credits.
4B parameters
Image-to-3D model behind TRELLIS.2
GLB + PBR
Downloadable starting asset to inspect and clean
512³ start
One first-task trial per eligible account
Independent
Third-party hosted service, not Microsoft
trellis-2.com is an independent third-party platform providing a user-friendly interface for TRELLIS.2 image-to-3D generation. We are not Microsoft and are not affiliated with Microsoft.
Read the Microsoft TRELLIS 2 explainerEverything inside trellis-2 supports image-to-3D conversion with reviewable GLB starting assets.
TRELLIS.2 is powered by a 4 billion parameter flow-matching transformer for superior image-to-3D generation quality.
Trellis-2 uses novel field-free sparse voxel representation (O-Voxel) for efficient 3D encoding with arbitrary topology support.
TRELLIS.2 generates 3D assets at resolutions up to 1536³ with 16× spatial compression for detailed geometry.
Trellis 2 produces full PBR material sets including base color, metallic, roughness, and alpha for transparency.
Generation runs through a managed provider queue. Completion time varies with resolution, image complexity, and provider load.
trellis 2 exports directly to GLB format for inspection and downstream editing in Blender, Unity, Unreal, and web 3D viewers.
TRELLIS.2 uses a novel field-free sparse voxel structure (O-Voxel) and flow-matching transformers to convert single images into detailed 3D models with PBR materials. trellis-2 handles arbitrary topology, thin geometry, and transparent objects.
TRELLIS.2 converts a single image into a 3D model with geometry and textures. Upload product photos, artwork, or concepts to trellis-2 and download a GLB starting asset for review and cleanup.
Trellis 2 produces 3D assets at up to 1536³ voxel resolution. TRELLIS.2 uses 16× spatial compression in its VAE for compact latent representations while maintaining exceptional detail in the final 3D output.
TRELLIS.2 generates physically-based rendering (PBR) materials including base color, metallic, roughness, and alpha channels. Review and adapt the GLB output for your game engine, VR application, or professional 3D pipeline.
TRELLIS.2 exports 3D models in GLB format compatible with all major 3D software. Download your trellis-2 generated assets and import directly into Blender, Unity, Unreal Engine, or any GLB-compatible application.
trellis-2.com delivers downloadable GLB starting assets to inspect and adapt for games, VR, and 3D printing.
TRELLIS.2 uses a massive 4B parameter model
Trellis 2 highest output resolution
First-task trial available; later runs use purchased credits
Downloadable GLB starting asset
Upload an image, let trellis-2 process it, and download your 3D model. The entire trellis 2 workflow happens at trellis-2.com.
Upload any image to trellis-2 - product photos, artwork, concept designs, or real-world objects. TRELLIS.2 works best with clear subject images with alpha-masked foregrounds at trellis-2.com.
TRELLIS.2 uses its 4B-parameter flow-matching transformer to convert your image into a 3D model. trellis.2 processes geometry and textures simultaneously using the O-Voxel representation.
Download your TRELLIS.2 model in GLB format with PBR textures. Inspect, clean, and optimize the starting asset in your 3D software before game-engine, VR/AR, or 3D-printing use.
Quick answers about image-to-3D generation, features, pricing, and getting started.
No. trellis-2.com is an independent third-party image-to-3D service. It is not Microsoft, not affiliated with Microsoft, and not the official TRELLIS.2 project site. Microsoft publishes the open-source model on GitHub; this site provides its own hosted generator, billing, and support.
TRELLIS.2 is an open-source 4B-parameter AI model published by Microsoft Research that converts a single image into a 3D starting asset. It uses an O-Voxel representation and flow-matching transformers to produce GLB files with PBR textures at up to 1536³ resolution. trellis-2.com is an independent hosted workflow around that model, not a Microsoft website.
The system works by encoding images through a vision encoder and generating 3D content using a flow-matching transformer. It uses a Sparse Compression VAE with 16× spatial downsampling to create compact latent representations. The O-Voxel structure encodes both geometry and PBR appearance simultaneously.
You can create 3D starting assets from product photos, artwork, characters, objects, and more. Review topology, scale, materials, and printability before using a generated GLB in games, VR/AR, product visualization, or 3D-printing workflows.
TRELLIS.2 supports 512³, 1024³, and 1536³ output levels. This hosted service uses a managed provider queue, so completion time varies with resolution, image complexity, and provider load.
TRELLIS.2 directly exports 3D models in GLB (Binary glTF) format with embedded PBR textures. For PLY, download the GLB and use the separate browser converter; PLY is not a direct generator output.
Yes, TRELLIS.2 supports transparency through its alpha channel in PBR materials. It can generate translucent and transparent objects like glass, windows, and see-through materials. The O-Voxel structure naturally handles alpha transparency.
TRELLIS.2 is unique because it uses native 3D VAEs instead of multi-view diffusion methods. It directly generates 3D structure with the O-Voxel representation, enabling arbitrary topology, thin geometry, and transparent surfaces. Full PBR materials are produced in a single generation pass.
Create an account at trellis-2.com and upload a clear image. Accounts with no prior 3D task can try one 512³ task with a trial allowance. Later tasks and higher resolutions use purchased credits.
Accounts with no prior 3D task can receive the missing credits for one 512³ task, up to 150 trial credits. The allowance is granted once and expires after 7 days. Later tasks use purchased credits; failed tasks automatically return reserved credits.
TRELLIS.2 works best with clear subject images with alpha-masked foregrounds. It handles various styles including photos, renders, and artwork. For best results, use images with good lighting and clear object boundaries.
Need help with TRELLIS.2? Email [email protected]
Use trellis-2 to convert any image into a professional 3D model with PBR textures. Start your TRELLIS.2 journey today.