Delivery specification
These are the settings written into every scope. If an asset needs something different, it goes in the written scope before work starts, not into a revision after delivery.
- File formats
- GLB by default. FBX and OBJ (with MTL) on request, including mixed formats inside one batch.
- Polygon budget
- Target triangle budgets of 10k, 25k, 50k or the native mesh from the image-to-3D pass. The budget is written into the scope, not decided after delivery.
- Texture resolution
- 1024px on the starter batch, up to 2048px on larger batches. PBR maps: base colour, roughness, metallic, normal.
- Revision rounds
- Revisions are per batch, not per asset: one list of fixes per round, applied to the whole delivery. Extra rounds are quoted.
- Delivery cycle
- 50 assets in 5 business days, 200 in 12 business days, larger runs split into agreed milestones. The clock starts when references and the scope are both accepted.
- Inputs we need
- One to four reference images per asset (front, side, back, detail), or a category brief with example images. A single photo works for props; characters and architecture need more angles.








